TRAITS
TRAITS are the skills and proficiencies that all Crewmates have developed over time. Like Actions, TRAITS are associated with specific Classes.
Some TRAITS provide a BONUS to a Crew’s efficiency when performing an Action while other TRAITS confer passive BONUSES
One of the BENEFITS that Arvad Crewmates enjoy is that, owing to their greater experience, they start with THREE TRAITS whereas Adalian Crewmates begin with only ONE
The BONUSES associated with TRAITS are cumulative, unlike those for Classes. This means that recruiting Crewmates with specifically-desired TRAITS can be highly advantageous
All Crewmates will in the future be able to acquire new TRAITS, although this mechanic is not currently in operation
There are three TRAITS associated with each Class. Not all BONUSES are currently known and TRAITS marked with * will only become active in the future:
Trait
Class
Efficiency Bonus
Prospector
Recycler
Surveyor
Builder
Mechanic
Refiner
Hauler
Logistician
Mogul
Dietician
Experimenter*
Scholar*
Buster
Navigator
Operator
Miner
Miner
Miner
Engineer
Engineer
Engineer
Merchant
Merchant
Merchant
Scientist
Scientist
Scientist
Pilot
Pilot
Pilot
+10% minimum Core Sample yield
Reduced Recycling waste
+10% Core Sampling speed
+10% Construction speed
Reduced ship repair cost
Increased refinery yield
Increased ship cargo capacity
Reduced surface transport time
Increased market capacity
Reduced food consumption
Increased invention speed
Increased research speed
Increased ship acceleration
Reduced ship fuel consumption
Reduced ship wear
Using the example from the previous section, we will illustrate the effect that having additional Crewmates with the Builder TRAIT on your Crew will have on the time that it takes to construct an extractor. This example assumes that you’re starting with five Engineers without any TRAITS:
# Builder Trait
Base Time
Δ Time
Δ Efficiency
0
16h 20m 26s
–
–
1
14h 51m 18s
1h 29m 8s
10%
2
13h 37m 02s
1h 14m 16s
20%
3
12h 34m 11s
1h 02m 51s
30%
4
11h 40m 19s
53m 52s
40%
5
10h 53m 38s
46m 41s
50%
By now the importance of the composition of your Crew, both with respect to the Classes and Traits it contains, should be clear. It should also be apparent that the Actions you wish your Crew to perform will dictate the Crewmates that you should aim to recruit
A Crew containing one of each Class and a mix of Traits will perform all Actions without penalty. A specialized Crew will perform specific Actions with far greater efficiency and speed
Finally, every Arvad Crewmate benefits from an additional BONUS that is related to their previous occupation or profession
>>>DEPARTMENTS