Course 01 · Lesson 06

Starter missions

Facts checked 31 Oct 2026

Every new crew can follow a set of guided starter missions, Your Foothold in Adalia, wherever it starts. They take you from your first warehouse to a working production chain, one step at a time, and each one you complete will reward you with SWAY.

How the missions work

  • For Any New Crew: The missions are open to newly formed crews, whether they come from a starter pack or a single recruit, on any asteroid. A crew that takes on an Arvad crewmate, or changes its crewmates after starting the missions, can lose its place.
  • Easier with a Starter Pack: A starter pack crew on Adalia Prime gets free lot leases, building materials, and a food resupply, which cover much of the early missions. Without them, you'll arrange your own lots, materials, and food.
  • Or Start Elsewhere: Starting on another asteroid has its own advantages. Adalia Prime is a huge C-type asteroid, with more than 1.7 million lots, but its range of resources is limited and competition there is intense. Other asteroids may offer resources Adalia Prime lacks, and better commercial opportunities, and their crews can still follow the starter missions. See Where to start.
  • One at a Time: There are eight missions, and each one unlocks the next, so you complete them in order.
  • Rewarded in SWAY: Each mission shows its reward. When you complete one, you claim the reward in the game.

The SWAY rewards aren't switched on yet (checked 31 Oct 2026). The missions are already in the game, and the rewards will follow. Until then, see Your first SWAY for buying a little in the Store.

The eight missions

  1. Make Landfall (5,000 SWAY): Plan a Warehouse on a lot where your crew is allowed to build.
  2. Prospect the Surface (20,000 SWAY): Take core samples until you have found three separate deposits, each holding at least 500 tonnes.
  3. Begin Extraction (30,000 SWAY): Build an Extractor and extract at least 100 tonnes of a raw material from one of your sampled deposits.
  4. Establish Storage (20,000 SWAY): Finish building your Warehouse and fill it with at least 100 tonnes of goods.
  5. Refine the Yield (50,000 SWAY): Build a Refinery and run one full batch of any refining process.
  6. Cultivate Life (35,000 SWAY): Build a Bioreactor and run one full batch of any biological process.
  7. Manufacture Goods (40,000 SWAY): Build a Factory and run one full batch of any manufacturing process.
  8. Close the Production Loop (25,000 SWAY): Make something through a two-step production chain, then use or deliver some of what it produces.

That's 225,000 SWAY in all, enough to cover a new player's rentals, supplies, and fees for some time. Reward amounts may change before they go live.

Where to find them

The missions are in the game's launcher, under Missions. Select your crew at the top of the page to see its starter missions; until you have a crew, there is nothing to select. Below them you may also see larger campaigns, such as Colonization, which are for established players with asteroids of their own. A step-by-step walkthrough of each one is planned for our Starting for Real section.

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