// Course catalogue

Courses

Step-by-step courses for new players, followed in order: getting started, your own wallet, the Training Ground, and starting for real.

Course 01

Getting Started

What Influence is, signing in safely, where to start, starter packs and your first crewmates, your first SWAY, and the starter missions.

7 of 7 lessons published

Course 02

Your Wallet and First Crew

The tutor-crew route: set up a wallet, hire an Academy tutor crew for a few SWAY, feed it, and get ready to practise on the Academy asteroid before you buy anything.

6 of 6 lessons published

Course 03

Extracting

Extract a raw material on day one, from a core sample your tutor crew already holds or a used one bought for a small price, collect it, and sell it before your hire ends.

4 of 4 lessons published

Course 04

Prospecting

Take core samples of your own with your tutor crew's Miner, read and improve them, see how traits change sampling, and extract from what you find.

4 of 4 lessons published

Course 05

Refining

Weather your olivine, make oxygen and carbon monoxide, and turn water into deionised water, salts, and calcium, learning about primary outputs, by-products, and why a Scientist matters.

5 of 5 lessons published

Course 06

The Acid Loop

Leach weathered olivine with sulfuric acid, turn the sulfur dioxide back into acid for the next round, make iron from the iron oxide, and sell the by-products.

5 of 5 lessons published

Course 07

Steel and Cement

Make steel, roll it into beams and sheets in a factory, and make cement: everything you need to build one warehouse on a new asteroid.

4 of 4 lessons published

Course 08

Starting for Real

Your first days in Adalia: recruiting, the starter missions, the game screen, and planning ongoing costs.

  • Recruiting a crewmate at a Habitat
  • "Your Foothold in Adalia" missions walkthrough
  • Finding your way around the game screen
  • Planning ongoing costs

0 of 4 lessons published

Connect your wallet

Share your wallet address with the Academy. You will never be asked to sign anything, pay anything or enter a recovery phrase.